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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 10:29:53
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Well guys, instead of resurrecting an ages old thread to continue this army, I figured I'd just start up a new one. I've had a few new models added to the enclave since the inception of the new codex...
Oh wait a minute that's not orky enough...
Well boyz. Since we's gotten uz sum noo roolz and stuff, well, we gotz some noo bitz and wotnotz too. So wif orl deez ere gubbins we'z gonna start addin up sum mor bizness to da skwodz and wotnot, yeh? Den we'z gonna ave usselves a right whopper WAAAAARGH! across da galaxies an stuff, roight?
Anyway, as I was saying. More orks, more business and more conversions...althought I think it'll be less conversions than painting when I finally get down to it. I've got over 100 boys to deal with since I last finalised the lads off, so there's still plenty to do. And with the new lads to add to the waargh as well - plenty going on. Here's some pics of where we left off and also of what I have done so far with the new boys:
Da boomy flyin fing, and the truck too:
Some more boomy flyin fings and other bits:
Some trukk bizness:
(and other stuff)
The boyz:
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 10:37:04
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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And then there's the new stuff. I've started on a mek, a painboy, a weirdboy, a little runt and I have some lootas, burnas, models to tidy up, flying gubbins to tie down and maybe to add too (since Deffkoptas ROCK now in the new codex - well I think so) and then the concept pic of a little surprise at the end:
The weirdboy is going to have bubbling ooze on the base, sorta like my lava was but a different non glowy colour...
And the orky Deff-iler (Deff dredd) concept pic:
I love that pic, and only hope I can do it justice...I'm sure I can. And then after all that, I might make another stompa, just for the heck of it, since I sold the other one.
But as it goes, the start out diary will be a little slower than with the Iron Giants. Mainly because I'll be starting up some new terrain projects soon too. Don't worry, I'll keep you posted on those, but they don't take as long as models because, well, terrain isn't as hard (well, mostly) to paint or assemble as models and other conversions are.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 13:06:53
Subject: Orks of Hordey Destructive type...behaviour
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Grobrotz
Been Around the Block
Joined: 2007/10/05 13:18:00
Messages: 59
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Do you have any other pictures or informations about this red pile of avesomness?
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 15:13:35
Subject: Orks of Hordey Destructive type...behaviour
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Boss_Salvage
Ancient Chaos Terminator
Joined: 2005/11/01 02:19:42
Messages: 3457
Location: Albany, NY
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Love the flying machines, remember seeing a peak of them in your IW thread. Luck with all those greenskins, yikes.
I think I've seen other work by the guy who did the spider-tractor, great stuff.
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 17:57:13
Subject: Orks of Hordey Destructive type...behaviour
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Anung Un Rama
Battlefortress Driver with Krusha Wheel
Joined: 2006/03/08 07:29:44
Messages: 2925
Location: Freiburg, Germany
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I'm surprised that I don't really any conversions on you characters besides the bases.
but I'm really looking forward to that truck thingy, so get on it
the blimp is awesome btw.
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the Red Rokk Raidaz
a growing force with allied and
Craftworld Erl-Kiam
It's so true... You know, when you're wading through the kiddies pool, you keep telling yourself that the reason it's warmer than the big pool is because it's shallower, and the sun's rays have less water to heat so it happens quicker and all that... but you don't believe it... there's one reason and one reason only why the kiddies pool is warmer, and that's the reason why you don't go in the kiddies pool. That's the reason why you don't go to Warseer.
Nuklear Mekanik:
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 18:56:21
Subject: Re:Orks of Hordey Destructive type...behaviour
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nemissary
Cultist of Nurgle with Open Sores
Joined: 2007/11/15 02:54:51
Messages: 139
Location: Between Time and Space
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The zeppelins are great... now get 'em all finished up!!!!  so I can get a good look at 'em.
That is a very cool looking red, defiler thingie in the pic
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A child of radiation and science gone awry, you are a mutated monster of pure, unstoppable rage. All you really want is to be left alone, and if anyone gets in your way, they get smacked into next week.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 19:11:43
Subject: Orks of Hordey Destructive type...behaviour
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Vandez
Sneaky Kommando
Joined: 2008/01/31 10:52:03
Messages: 333
Location: Devon, England
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Another thread to keep an eye on. You can never have too many awesome Greenskin armies.
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"Hello? You'll have to speak up, I'm wearing a towel." |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/03 22:32:00
Subject: Orks of Hordey Destructive type...behaviour
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Anung Un Rama
Battlefortress Driver with Krusha Wheel
Joined: 2006/03/08 07:29:44
Messages: 2925
Location: Freiburg, Germany
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indeed
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the Red Rokk Raidaz
a growing force with allied and
Craftworld Erl-Kiam
It's so true... You know, when you're wading through the kiddies pool, you keep telling yourself that the reason it's warmer than the big pool is because it's shallower, and the sun's rays have less water to heat so it happens quicker and all that... but you don't believe it... there's one reason and one reason only why the kiddies pool is warmer, and that's the reason why you don't go in the kiddies pool. That's the reason why you don't go to Warseer.
Nuklear Mekanik:
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/04 05:06:56
Subject: Orks of Hordey Destructive type...behaviour
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Savnock
Screaming Shining Spear
Joined: 2006/01/23 14:03:26
Messages: 1077
Online
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The zeppelins- do they count as trukks?
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/04 05:28:37
Subject: Re:Orks of Hordey Destructive type...behaviour
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Teek
Smokin' Skorcha Driver
Joined: 2008/01/07 16:29:24
Messages: 511
Location: Atlanta
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I really dig that Deff-iler idea! And judging by the caliber of work you always pump out, I'm sure it'll turn out stunning. I'll be following this one closely! In other news, that is a sea of black primer you've got ahead of you, my heart goes out to you, chief.
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If Gork had wanted you to live, he would not have created me.
"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys
Saving Orks from crappy converters since 1996 |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/04 08:05:26
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Zeppelins count as battlewagons. I've got other trucks for the business as well. And then the deffkoptas...
Yep it is a big sea of black. But I am thinking I might be able to do it all in 30 model bundles. I now that sounds insane but I might be able to pull it off...
We shall see.
As for the concept for my deffiler, I don't know, I haven't seen any of the guys other work. But I think I should go looking, something like this promises other interesting ideas to add to the mix...
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/04 21:50:48
Subject: Orks of Hordey Destructive type...behaviour
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Symbio Joe
Infiltrating Broodlord
Joined: 2005/11/04 07:37:01
Messages: 1372
Location: Franconia
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I almost forgot these guys. Now he starts the Horde, HO HO HO!
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 04:51:03
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Well guys, you'll (hopefully) be pleased to see that I've brought you some evidence of progress for the last couple of weeks! It's been hectic so I haven't posted much progress, but it works out well this way anyways. Lotsa pics for you all to enjoy!!!
So here I bring you: HAMSTERGEDDON!!!
Not really but pics will do...first of all some WIP of the Orky defiler. I can't decide whether I should call it the Deffiler, Orkfiler, Claw of Gork or Big Diggy Stabby Fing.
And then here are some new boys - take 2 boxes of Lootas/Burnas, mix in 10 spare orks, and you get 8 burnas, 8 Lootas and 4 Meks. And I got those pesky rocket arms working nicely.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 04:55:23
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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And DEEEEEEEEEEHN!
This is going to be painted up with a little sign beside the opening at the bottom of the square tube, I'm thinking of something like "Food" written on it with an arrow pointing to the hole so it tricks silly snotlings into the suction path of the Shokk Attakk Intake.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 04:55:32
Subject: Re:Orks of Hordey Destructive type...behaviour
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Teek
Smokin' Skorcha Driver
Joined: 2008/01/07 16:29:24
Messages: 511
Location: Atlanta
Online
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I love the Defiler so far, looks too cool already, even in it's current monopedal form! Can't wait to see more, kudos.
Oh, and I cast my vote for "Big Diggy Stabby Fing"
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If Gork had wanted you to live, he would not have created me.
"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys
Saving Orks from crappy converters since 1996 |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 05:04:43
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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However I think the Defiler is too big - it's like 50% bigger than a standard defiler so the Deff Dredd rules wouldn't really be appropriate. Maybe I'll make a trailer on wheels to drag behind it and kit it up like a Battlewagon, and count it as having a deff roller...at least then it would be about the right size....
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 09:45:37
Subject: Re:Orks of Hordey Destructive type...behaviour
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migsula
Longtime Dakkaite
Joined: 2005/10/31 09:34:05
Messages: 1008
Location: London/Helsinki
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Superb pace of production again! This should be a great thread to follow. The steam tompa is missing from the what you got pics hough!
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Chaos claims the unwary or the incomplete.
A true man may flinch away its embrace,
if he is stalwart, and he girds his soul
with the armour of contempt.
-Gideon Ravenor, The Spheres of Longing
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 11:53:30
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Yes the steam stompa has become my greatest conversion. It has been transformed from this:
To this:
I am thinking of other types I can make that will replace it though. My biggest thought is how to make it so that it will look like it's carrying or capable of carrying 20 orks too. Maybe a giant steam mecha squiggoth or another steam stompa draggin a little red wagon full of orks...
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 12:37:43
Subject: Orks of Hordey Destructive type...behaviour
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Boss_Salvage
Ancient Chaos Terminator
Joined: 2005/11/01 02:19:42
Messages: 3457
Location: Albany, NY
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STOMP
Impressive work on the deffiler's one leg, and good luck with all those masses of unpainted orks. Snotling trap is fun stuff.
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 12:53:02
Subject: Orks of Hordey Destructive type...behaviour
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Wehrkind
Longtime Dakkaite
Joined: 2007/06/17 05:02:28
Messages: 1573
Location: Allentown, PA
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I think you should use the Digga Stompa rules for the Big Diggy Stomp Fing. For reasons as obvious as how cool it is.
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Rogue's Den Refugee
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/14 22:00:06
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Digga Stompa rules??? Where is this beast and how shall I employ it to my veritable evil genius ways?
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/15 17:43:24
Subject: Orks of Hordey Destructive type...behaviour
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Krom&krog
Ork Boy Hangin' off a Trukk
Joined: 2008/02/08 00:24:12
Messages: 234
Location: Ogden, UT
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Your steam stompa is too cool can I see a pic of the back? seems like if you ran three rows of railing the twenty orks could just stand there.
This message was edited 1 time. Last update was at 2008/03/15 17:43:47
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Da fastest Orks get to da fight firstest!!! Waaaaagh!!!!!
- Garbash Grimtoof  |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/15 18:08:54
Subject: Orks of Hordey Destructive type...behaviour
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Skaskull
Yellin' Yoof
Joined: 2008/03/04 04:38:48
Messages: 73
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I am increadibly impressed. Keep at it. I'd love to see what else you have in store!!! I'd bet your warboss looks great too.
This message was edited 1 time. Last update was at 2008/03/15 18:09:51
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/16 03:48:06
Subject: Orks of Hordey Destructive type...behaviour
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Savnock
Screaming Shining Spear
Joined: 2006/01/23 14:03:26
Messages: 1077
Online
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Your scenic bases are really great- especially the mek.
And to be honest, i liked the steam stompa more before it's transformation. Too many twiddly little knobs and whatnot. No good for krumpin'.
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DS:70S++G++M-B++Pw40K92+D++A+++/sWD154R+++T(D)DM++ |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/17 10:25:32
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Ok here is where I am up to... I've gotten a lot more work done on the Deffiler but I'm stuck as to what rules to use for it. There has been a suggestion to use the Digga Stompa rules listed on Bell of Lost Souls. Looks promising and fits fairly well. Apocalypse of course.
I was originally wanting to use the deff dredd rules but the problem is...well...too big a model for too small a role... lol. I've also thought of using it as a defiler and just have the count as rule from apocalypse. And it's a bit small for a stompa.
Lemme know what you guys think, it will help to decide what weapons I add.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/17 12:00:07
Subject: Orks of Hordey Destructive type...behaviour
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TragicNut
Regular Dakkaite
Joined: 2007/10/23 14:41:24
Messages: 245
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My vote for name is "Da Klaw of Gork".
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/18 07:24:37
Subject: Orks of Hordey Destructive type...behaviour
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Lemmingspawn
Regular Dakkaite
Joined: 2007/01/26 09:20:51
Messages: 312
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Ok, after reading through the apocalypse book as well I've decided, upon checking the sizes as scaled in the Ork Stompa bits, that this isn't too far off an Ork Stompa in size. And because I don't want a lifta droppa I've decided that the stompa rules will fit nicely.
So here is the plan: I'm going to build an armoured trailer dragged behind the clawed tractor that will contain a majority of the weapons (all the big ones basically) and the also act as the troop transport. I haven't decided if it will be tracked or wheeled. I think tracked will work better because the thing only travels at 6" a turn if I remember correctly; being a lumbering walker. Correct me if I'm wrong, I don't think it travels 12"...
Anyway, here's the pics to show where I got up to today - mainly detail work adding rivets and making the buckets more "killy".
And I'll be calling it a Deff Stompa-Truck, called " Da Klaw of Gork". I think that's appropriate now.
This message was edited 1 time. Last update was at 2008/03/18 07:27:21
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/18 14:43:07
Subject: Orks of Hordey Destructive type...behaviour
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Boss_Salvage
Ancient Chaos Terminator
Joined: 2005/11/01 02:19:42
Messages: 3457
Location: Albany, NY
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*head explodes ... at least a little bit*
More pure awesome, plating and extra killy buckets just sweeten the deal. A little unsure on the dragged cargo / gun trailer, but I'm sure it'll get sorted out and look fantastic. Stompa seems a good match to me, for how big it is even if it lacks in mass (structure points / armor) compared to the "official"  stompa model.
- Salvage
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There are not nearly enough Dreadnoughts in this thread. - ESDK
ANARCHONQUISTADORES - CSM Blog
Proud Member of The LCCAAP |
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/19 07:20:36
Subject: Orks of Hordey Destructive type...behaviour
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Symbio Joe
Infiltrating Broodlord
Joined: 2005/11/04 07:37:01
Messages: 1372
Location: Franconia
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When I first saw the photo in the diskussion forum I never thought someone would actually build it. I am really looking forward the trailer, because I got no clue how that what look like.
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![[Post New]](/dakkaforum/templates/default/images/icon_minipost_new.gif) 2008/03/19 16:26:03
Subject: Orks of Hordey Destructive type...behaviour
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Death By Monkeys
Ship's Officer
Joined: 2008/01/23 18:06:51
Messages: 1559
Online
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That's brilliant, man! I agree completely on you using Stompa rules for it. Yeah, it's too small for a Gargant, but I think it's definitely big enough to count as a Stompa. I'd like to suggest some grots hanging off the top as you get closer to adding some details like that - maybe even one cowering in one of the digga claws?
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Not to disparage the fine working ladies of Nevada, but at least the Thunderhawk has less of a chance of giving you crabs. I'm not saying it's impossible, just unlikely. - Nerf_IG |
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